Warhammer Fantasy Roleplay (Ingles)

$99.900,00

24 cuotas de $9.990,00

Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.

 

WELCOME BACK TO THE OLD WORLD
Warhammer Fantasy Roleplay (WFRP) takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. Prepare yourself for the struggle of the gutter, to fight for your survival, and to face corruption on all sides. Prepare yourself for danger, as lethal threats are everywhere, and you can’t face them alone. And, most of all, prepare yourself for the grim and perilous adventure of Warhammer Fantasy Roleplay!

The fourth edition of the original dark fantasy roleplaying game, Warhammer Fantasy Roleplay takes you back to the world where Chaos never sleeps. Drawing inspiration from the legendary early publications of the grimdark RPG, WFRP brings innovative twists to build on the beloved classic.

 

THE SETTING
The Empire of Karl Franz stretches from the Sea of Claws in the north to the Black Mountains in the south, and beyond that perilous range, the wild and untamed lands of the Border Princes. It is a beacon of civilisation in an untamed world. Sigmar, its founder, is now a god, his influence still shepherding his chosen peoples. From mighty Altdorf, all are fairly ruled, from the poorest citizen to the most luminous noble, each a proud heir to Sigmar’s glorious destiny.

That, at least, is what the child and the sycophant claim. The truth of life in the Empire is rarely glorious, often short, and never without peril. If you wish to climb out of the gutter, you better have the coin to pay for the privilege, or failing that, a blade to cut your way free. The Empire itself is a fractious mess, a handful of Great Provinces vying for power and always with a keen eye toward snatching any advantage from a neighbour. The nobility are witless hedonists, or scheming misanthropes, heedless of the suffering left in their wake. 

This cankerous state cannot go on, and indeed revolutionaries whisper of a better world. Some preach that ancient and terrible gods, the ruinous powers of Chaos, offer the only hope of change. They whisper sweet succor and velvet promises, embracing the witch, the mutant, and the heretic. Their secret plots and unseen deeds suffuse the Old World, and patiently they await that prophesied day when they will arise from their secret places and throw down the works of Man, and Elf, and Dwarf, to usher in a terrible age of Chaos.

From this tangle of political machinations, hidden cults, and foul ambition, a scant handful dare to hope for something more. Ordinary folk who refuse to accept their lot in life, who dare to hope for a better life. Whether by sword or by flame, by hidden betrayal or by tremulous sin, they mean to claim it. Most will perish, and a few will wish they had. The rest? Well…

There are no heroes here — only those with the mettle to survive and prosper. How will you fare in the Grim and Perilous Fantasy world of Warhammer Fantasy Roleplay!

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